A 2D Unity project using the Unity physics engine and post-processing rendering pipeline.


Gameplay;

Basic pong game mechanic, try to get goals and prevent your opponent from getting goals.

Best of 5, 3 being the maximum score.

Controls:

- Selection

mouse

- PVP

Player 1: w-up, s-down

Player 2: up arrow-up, down arrow-down

- PVE

w-up, s-down

Assets: 

- All the assets in the game are self-made in Photoshop, except in the game scene (the ball rackets, middle line, and edges). 

- There is the asset pack I used from the publisher Hooson: https://drive.google.com/file/d/1wdeb4h398dfuKlby4ftp3tCrb5xIUDkL/view

- SFXs are not copyrighted.

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